The Armor of Arent: A Forty-Foot Mecha Waiting for the Hunter Healer King

Three thousand years ago, when Arent os Storm fled the fall of Thule, he brought with him more than just survivors and ancient knowledge.

He brought a weapon.

The Armor of Arent is a forty-foot-tall mecha in the shape of a knight in armor, with a crow-faced visor on the helmet, framed by wings. It can walk, it can fly, and it’s been waiting for a king worthy to pilot it. It may have finally found one.

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Kallomancers and Their Leeches: The Most Dangerous Algomancers in Hunter Healer King

Maxim os Storm was a young man away at university when a kallomancer and her leeches attacked the airship carrying his parents.

The creatures tore through passengers and crew, drinking blood and spreading terror. By the time it was over, Maxim had lost his parents and other family members to the monsters many hunters consider the most dangerous algomancers of all.

This is personal for him. And for the Stormcrows who survived that night, kallomancers represent a threat that can never be forgiven.

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Video Thursday: Crazy Crow Edition

https://youtube.com/shorts/riN4_268kWw

Stormcrows (the people) are named after stormcrows (the birds) for good reason. Maxim’s stormcrow companion wants to ride aboard the luxury airship. Animal telepathy meets steampunk technology in Undead Flight, Book 2 of the Hunter Healer King trilogy.

The Three Mysterious Metals of Thule: the Secret Technology of Hunter Healer King

What if Atlantis fell…but left behind liquid metal that could heal any wound, steel that defies gravity, and an energy source that could power engines for millennia?

Three thousand years ago, when Thule sank beneath the waves, the Stormcrows escaped with more than just their lives. They carried the secrets of three mysterious metals, created during the first Immortal War before mortals walked the earth. These metals, known as floatsteel, quicksteel, and burnsteel, are the backbone of this world’s technology.

Airships fly because of floatsteel. Dr. Maxim os Storm heals the wounded with quicksteel. And burnsteel powers steam engines that can run for centuries without fuel.

This is the lost technology of Thule, and it’s everywhere in the Hunter Healer King trilogy…once you know where to look.

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Necromancers and Their Wights: The Walking Dead in Hunter Healer King

The dead don’t rest easy in the Old World.

Necromancers summon evil spirits from the underworld and bind them into corpses, creating shambling servants called wights. And if a wight bites you? You might join their ranks.

They are a type of algomancer: feeding on pain and fear like other dark sorcerers. They bring their own particular horror to the world of the Hunter Healer King trilogy.

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Video Thursday: What’s in the Box? Edition

https://youtube.com/shorts/R4meKyRdvYU

Maxim offers Chloe a box, and asks her to keep the artifact inside safe. She holds up the necklace inside and wonders “what has he gotten me into now?” Their relationship isn’t built on grand gestures. It’s built on trust forged while fighting monsters side by side. A romantic moment from Undead Flight, Book 2 of the Hunter Healer King trilogy. Which, by the way, is on sale now as part of Hans G. Schantz’s Spring Book Sale!

The Empire of Noricum In Hunter Healer King: Where Monsters Walk and Airships Fly

Imagine 19th century Budapest, but with airships overhead, monsters in the shadows, and an elected emperor who’s mostly a figurehead.

Welcome to Noricum, the sprawling empire where the Hunter Healer King trilogy takes place. It’s a land of steam-powered innovation and ancient bloodlines, where Dr. Maxim os Storm hunts algomancers through gaslit streets and Chloe Fortebat discovers that the “Old World” is far stranger than she ever imagined.

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Video Thursday: Vampires on an Airship Edition

https://youtube.com/shorts/LiePsSvFpqo

Maxim and Chloe face a blood-drinking leech, a horrifying monster created by the most dangerous type of dark sorcerer. Inspired by a scene from Undead Flight, Book 2 of the Hunter Healer King trilogy.

Lupomancers: The Werewolf Sorcerers of Hunter Healer King

Not All Werewolves Are Created Equal

In the world of the Hunter Healer King trilogy, lupomancers are shapeshifting sorcerers who can magically mark living people, transforming them into werewolves who must obey their commands. And the lupomancers themselves? They’re algomancers: dark sorcerers who feed on pain and fear, who can take wolf form at will.

This is the threat Chloe Fortebat faces in Wolf’s Trail. This is why she needs Dr. Maxim os Storm, one of the few hunters who knows how to break a lupomancer’s mark before it’s too late.

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The Fall of Thule and The Rise of the Stormcrows: The Atlantis Myth in Hunter Healer King

Three thousand years ago, the most advanced civilization in the world sank beneath the waves in a single night.

A handful of massive airships escaped, carrying the survivors who would become the Stormcrows. This is the tragedy that shaped Dr. Maxim os Storm’s people, and the reason they hunt monsters with ancient technology and unyielding determination.

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